Reading Om Malik’s post last week on 1999-2009: How Broadband Changed Everything reminded me of an old cartoon by Michael Leunig. Michael is one of Australia’s few living national treasures and at the height of the dot com boom he published a cartoon in the Melbourne Age entitled: Information Superhighway Carrier Pigeon Extravaganza! The message… [Read more…]
Today the blogs are buzzing with the news that eCommerce was the big winner in retail this year. Marketwire reports that since Black Friday, eCommerce sales were up 18%. Techcrunch confirms this with their post Online Holiday Spending Reaches $25 Billion; Shows Strong Growth In Consumer Electronics Sales. While GigaOm reports the good news is… [Read more…]
Over the past 3 months I’ve spoken often about the MobCon being all about the quality of the Content, Nodes and Networks. The key word in all of these ideas has been quality and not quantity. Today there is a focus on quantity before quality. We see this expressed in ideas like Freemium and in internet success stories… [Read more…]
One of the more interesting snippets of information packed into Morgan Stanley’s Mobile Internet Report is the news that World Wide Online Advertising ARPU is estimated at $46.41 and that $20.06 of that belongs to Google. Which raises the question, shouldn’t we stop calling it the web and just start calling it the Google? The… [Read more…]
It’s the end of the year and everybody whose anybody is putting together there predictions for the New Year. So the question is will 2010 be the year of the Mobile Handset, the Tablet, Mobile Advertising, App Stores, Location Based Advertising, Social Advertising, Social Search, Social Media, IPO’s, the Mobile Google or even the year… [Read more…]
In a much earlier post Ad-Tech NY ex capite? I made reference to the idea that the British failed to fully capitalise on the industrial revolution because the very culture that allowed them to invent and give birth to the industrial revolution eventually became the primary barrier to Britain perfecting and profiting from it. What I want to take a quick… [Read more…]
The xmas eve post on TechCrunch about how Polyvore’s Virtual Styling Tool Aims To Be More Social With Facebook Connect took me back to the pre-historic days of the web when I was busy designing and developing interactive CD-ROM and Diskette “fashion tools” for inclusion on the front covers of women’s magazines (e.g. Cosmo, Girlfriend… [Read more…]
Today we have some more news on the economics of developing a best selling game or app for the iPhone. In last week’s post we discovered that Taplous makes almost $1 million a month from its in-app revenue model. (i.e. The basic game is available for 99 cents, with extra music packs at six songs for… [Read more…]
News this month that the iPhone is both the most popular phone and the most popular mobile OS in the US confirms the iPhone is well on the way to revolutionising the mobile phone industry. Last time Apple pioneered an industry revolution was way back in the 1980′s when it launched a series of ground breaking… [Read more…]
More news this week on how much money you can make from developing iPhones games with the developer Tapulous claiming its “Tap Tap Revenge” game series has now been installed more than 20 million times, with more than 600 million total games played. (See TUAW’s Tapulous making a million a month off the App Store). This news… [Read more…]
December 31, 2009
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