We noted late last year that there had been an explosion in emerging mobile payments platforms. Since that time we have seen a lot more announcements by the handset manufacturers, credit card companies, the major banks, Google, PayPal and the occasional Silicon Valley start-up (Think: Square) about how the mobile phone has the potential change the way we shop and pay our bills. Continue reading
[tweetmeme]I noted last week that Books are about to pass games in number of Apple apps after the book publishers placed 27 thousand iPad ready titles in the App Store. It was also last week that GigaOm asked the question could the Kindle and the iPad kill quality content?
“What Amazon and Apple are trying to do is significantly decrease the amount of money that publishers, and specifically authors, can make…. Its standard $9.99-per-title charge for e-books is the same kind of clear and present threat to existing business models in the publishing industry that the music industry faced as low-priced music became available on ubiquitous digital players.”
Last week we found out that the online games developers are suffering from the problems that plagued the online newspapers.
To break even on the web you need to generate 100 times the traffic. That’s why when we say Analog Dollars = Digital Pennies it means exactly that. Today $1 of revenue offline translates into 1 cent in revenue online.
So how about the mobile web. What’s the story there? How does the iPhone stack up against the established console game sales for the major publishers? Continue reading
SMS has been the mainstay of the Mobile Payments industry for over 10 years. Near Field Communication (NFC/RFID) is the emerging technology supported by Visa, MasterCard and the Global Banking community. It allows users to make payments by waving their mobile phone in front of a compatible reader. Continue reading